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<title>ericq's CGPortoflio Gallery</title>
<link>http://ericq.cgsociety.org/gallery/</link>
<description>ericq's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Leia</title>
	<link>http://ericq.cgsociety.org/gallery/466962</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248947/248947_1172266220_small.jpg"><br><br>Hi, <br />
this is a charater research for a comic I'd like to draw.<br />
I also wanted to train me at human painting, so this is the girl I'am inspired of:<br />
http://www.characterdesigns.com/bandaid/content/photosets/1192/1193/Photoset_20_Banner001.jpg<br />
<br />
It took me about 12 hours to paint it with photoshop.<br />
Commentaries are welcome<br />
Thank you]]>
	</description>
	<pubDate>Fri, 23 Feb 2007 21:30:23 +0000</pubDate>
	</item>
	<item>
	<title>La routine</title>
	<link>http://ericq.cgsociety.org/gallery/464577</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248947/248947_1171676084_small.jpg"><br><br>Hi, with this picture, I tried to express the sense of speed while breaking.<br />
<br />
I have modeled the 205 gti in about 6 days and it took me about 3 hours for the background.<br />
Photoshop retouching on the background, lighting and compositing took me about 3 days.<br />
Commentaries are welcome.<br />
<br />
Thank you.<br />
]]>
	</description>
	<pubDate>Sat, 17 Feb 2007 01:34:46 +0000</pubDate>
	</item>
	<item>
	<title>Peugeot 205 GTI</title>
	<link>http://ericq.cgsociety.org/gallery/461743</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248947/248947_1171025575_small.jpg"><br><br>Hi, I'm a student in supinfocom arles in france, it's my last year.<br />
Talking about modeling in production with professionels from my internship's company last year, they advise me to model a high def car in about 5 days. <br />
Considering that, I've decided to create this Peugeot 205 GTI in those conditions. <br />
<br />
I've complete the modeling in 6 days trying to be the more efficient as possible, the number of polygones is 450 000 without meshsmooth.<br />
I've posted here to have a feedback about the details and quality of my work, so commentaries are welcome.<br />
<br />
Thank you.<br />
]]>
	</description>
	<pubDate>Fri, 09 Feb 2007 12:53:01 +0000</pubDate>
	</item>
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